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INI File  |  2003-09-30  |  2KB  |  85 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=1.7
  4. fDecay=0.9
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.01
  23. fWaveSmoothing=0.63
  24. fWaveParam=0.018
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1.331
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=13.290894
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=-0.28
  36. dy=-0.32
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=0.65
  41. wave_g=0.65
  42. wave_b=0.65
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.015
  46. ob_r=0.01
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0.01
  51. ib_r=0.95
  52. ib_g=0.85
  53. ib_b=0.65
  54. ib_a=1
  55. nMotionVectorsX=64
  56. nMotionVectorsY=48
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0
  60. mv_r=0
  61. mv_g=0
  62. mv_b=1
  63. mv_a=0
  64. per_frame_1=wave_r = 0.5+ 0.1*(bass-1);
  65. per_frame_2=wave_g = 0.5+ 0.1*(mid-1.2);
  66. per_frame_3=wave_b = 0.5+ 0.1*(treb-.5);
  67. per_frame_4=warp =0;
  68. per_frame_5=ob_r = 1-wave_r;
  69. per_frame_6=ob_g = 1-wave_g;
  70. per_frame_7=ob_b = 1-wave_b;
  71. per_frame_8=ib_r = 0.75 + 0.25*sin(time*0.4);
  72. per_frame_9=ib_g = 0.25 + 0.25*cos(time*0.87);
  73. per_frame_10=ib_b = 0.5+0.5*sin(1.23*time);
  74. per_frame_11=q8 = oldq8 +0.003*(((pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,5)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,4)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,3)/fps) + (pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,2)/fps) +(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att)/fps));
  75. per_frame_12=oldq8 = q8;
  76. per_frame_13=q7 =oldq7+ 0.001*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,7)/fps);
  77. per_frame_14=oldq7 = q7;
  78. per_frame_15=wave_a =0;
  79. per_frame_16=dy = 0.5 + 0.01*(sin(0.786*q7));
  80. per_frame_17=dx = 0.1*sin(1.143*q8);
  81. per_pixel_1=dx=dx+0.005*sin((y-0.5)*96)+0.5*sin((y-0.5)*128);
  82. per_pixel_2=dy=dy+0.001*cos((x-(sin(q8)))*128)+0.008*cos((x-0.5 - 0.1*sin(q7))*96);
  83. per_frame_init_1=q8 =0;
  84. per_frame_init_2=q7=0;
  85.